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Final Major Project [Post 2] ~ Planning and Concepts

I made a lot of concept sketches using primary reference photos that I have taken in various manor houses, books that I own on manor houses, and even when watching period dramas such as; Downton Abbey, Mr. Selfridge, Pride and Prejudice etc. These sketches will help me understand which assets I need to build and what sort of look and feel I want from each room. I will be using these sketches and concepts to directly build from.

Final Major Project [Post 1] ~ Ideas

It’s time for me to start my final major project, I have been thinking about what I would like to do for a while now but have never settled on a complete idea. I always wanted to build a large ornate manor house, because I love going to National Trust properties and other manor houses and I already have a lot of reference pictures. I presented my idea in front of my university class and about 5 tutors and the feedback that I got on my idea was mainly positive, (which in a way I was surprised about and glad) the only thing that they weren’t happy about is that I wanted to create the interior AND exterior of the house, they said it would be too much work and probably wouldn’t look right as different game engines are better for different things like this. They gave me a choice which was: I could do the exterior of an existing building, it would be an exact copy of the building but in 3D and would be more of a presentation piece that they would possibly show in a museu...

Website

Just a little self-promotion post to say I now have a website! Please feel free to take a look at my work: http://www.maffylees.co.uk And here is my YouTube Channel: http://www.youtube.com/user/Maffkins ^____^

Ubisoft Character Project ~ Post 2

I decided to screen record myself building a throne for this character. (Please feel free to have a look: http://www.youtube.com/watch?v=rRhWTEio9Rc )I have been recording myself building a few things and have been uploading them to YouTube, I feel that if I have more of an online presence then that will help me to get a job, as future employers can see how I build. I decided from the start that I didn’t want to screen record me building the character because I would probably face a few problems and with the fact that I am not comfortable with characters, the build itself may take a long time which would make a very long video. The throne itself wasn’t very difficult to build at all, in fact I enjoyed building it, a lot more than I enjoyed building the character, I knew that this would probably be the case which is why I left the throne till last.    For some reason my textures are looking very blurry in the viewport and I don’t know why, they look completely fin...

Ubisoft Character Project ~ Post 1

Budget: 15,000 Triangles 1 x 1024 x 1024 D, N, S 1 x 512 x 512 D, N, S (for the head) 1 x 512 x 512 Alpha (if required) Programs Used: 3DS Max 2014 Adobe Photoshop CS2 We were set a character brief by Ubisoft, to design, model and texture a female warrior from a different culture like China, Japan, India and Africa for example. Wanting to specialise in Environment Art, I find characters quite difficult to get my head around and create. My character projects in the past have completely let me down and I haven’t really been happy with any of them. This project, I am going to give it my all and try my very best to create something I am pleased to show. I must admit I was a little disappointed with being given a female character to create, because of the Mortal Engines project last year where we had to create ourselves, and with me being female and creating a scavenger/raider type character, I think that this brief is maybe a bit too similar. To make my project different, I have cho...

Codemasters Vehicle Brief

I started off this project by reading the brief a few times and still being reasonably confused by what shaders were and how to use them, also I didn’t understand the part of actually opening the program and the code part completely confused me. However I decided I would just get on and build something. After researching various types of vehicle, I decided I wanted to make a combat vehicle, something in a similar style to the human vehicles from the Avatar film. They are reasonably futuristic looking, but still stick with the theme of combat vehicles today. I started off by creating a combat vehicle that I liked the look of, which was a Fox FV721 tank. I even screen captured the whole build and uploaded it to YouTube (http://www.youtube.com/watch?v=hdOPLh5iz_s). I decided that this wouldn’t be enough for this project as there was no design element to it, and I had only given myself half of the triangle budget to create it. So I did some more research and created something unique, f...