Budget: 15,000 Triangles 1 x 1024 x 1024 D, N, S 1 x 512 x 512 D, N, S (for the head) 1 x 512 x 512 Alpha (if required) Programs Used: 3DS Max 2014 Adobe Photoshop CS2 We were set a character brief by Ubisoft, to design, model and texture a female warrior from a different culture like China, Japan, India and Africa for example. Wanting to specialise in Environment Art, I find characters quite difficult to get my head around and create. My character projects in the past have completely let me down and I haven’t really been happy with any of them. This project, I am going to give it my all and try my very best to create something I am pleased to show. I must admit I was a little disappointed with being given a female character to create, because of the Mortal Engines project last year where we had to create ourselves, and with me being female and creating a scavenger/raider type character, I think that this brief is maybe a bit too similar. To make my project different, I have cho...